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0.0.8
This update is focused on bringing back some of the Airborne/Grounded kit differences from Returns.
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Secondaries
- Damage reduced from 200% -> 190%
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Rapid Deployment
- Now gains +40% forward velocity and -40% vertical velocity when started midair.
Matching the Returns behavior.
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Aerobatics
- Hitboxes are now disabled mid-dash.
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Air Strike (Full Rework)
- No longer aimable, always places the air strike on the ground directly below you.
- Now dashes when used on the ground.
- Hitboxes are disabled mid-dash.
- Increased damage from 500% -> 600% to account for the more restrictive targeting.
Being fully aimable ended up being weird due to how the mine interacted with flying enemies. Turns out that the ground dash that got scrapped early in development ended up feeling a lot better once it wasn't clashing with you trying to actually aim the skill. Plan is to leave the alt air-strike as-is to mirror how the alt air strike in Returns has a different targeting method/lack of mobility compared to the default.