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v0.0.0

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@MorganKryze MorganKryze released this 06 Feb 23:40
· 7 commits to main since this release
d269446

Description

Major improvements are several async jobs now optimizing the workflow and a full emulator running on any dev desktop pc

NEW ✨

  • GameLoop class creation to isolate this responsibility
  • Created a new systemcontext singleton to contain all system dependencies and inject them in the apps easily
  • Desktop env for dev purpose that do not rely on hardware
  • Created whole new usage docs

IMPROVED 📈

  • Made the default 10fps go up to 24 fps
  • Add configurable bounce time and double press window for encoder instead of constants

FIXED 🐛

  • Install script was not mentioning the docker setup
  • Custom frames using deprecated textsize function
  • App replacement was too much of a headache, replacing with a warning message instead

Documentation 📜

  • ✅ Docs added

Tests 🔍

  • ⏩ No tests needed

FEEDBACK 📃

We are always open for feedback and discussions. If you are using our project and want to share your use case, or if you have any suggestions for improvement, please feel free to open an issue or open a discussion on our GitHub repository. Your input helps us understand possible use cases and make necessary improvements.


Full Changelog: https://github.com/MorganKryze/Carousel/commits/v0.0.0