Releases: MoritzJT/OpenJK
Releases · MoritzJT/OpenJK
Release list
Latest rend2 builds
Commits
- 7ab56c4: Copy all rend2 files to sp directory (SomaZ)
- c5fa1aa: [vanilla] LS_NONE -> LS_LSNONE (SomaZ)
- 2ca57db: COM_GetCurrentParseLine fix (SomaZ)
- 564648e: Prepare qcommon and rd-common (SomaZ)
- b58d0bb: Patch rend2 for sp (SomaZ)
- a3ef151: Move mp rend2 to shared folder (SomaZ)
- 6654638: [SP] rit.Malloc -> rit.Z_Malloc (SomaZ)
- af50dcd: [MP] Get rid of _skinSurface_t (SomaZ)
- 12e6d73: [Rend2] Fix cg_showtris depthtest (SomaZ)
- e40982b: [SP] Match R_LerpTag with MP API (SomaZ)
- 3ac87fd: [SP] Match R_LerpTag with MP API for the UI too (SomaZ)
- 398bc90: [SP] Match G2_SetupModelPointers with MP version (SomaZ)
- cb3fbe5: [rend2] make sp renderer use the shared rend2 files (SomaZ)
- 8728c92: Remove duplicate files (SomaZ)
- e94f98f: Fix incorrect texture coordnates (SomaZ)
- 80f63c3: [rend2] WIP Weather functions (SomaZ)
- d4d710a: [rend2-sp] Fix broken endscreen yavin2 (SomaZ)
- 84095a9: [rend2-sp] Fix ParseSessions (SomaZ)
- 58a2a51: [rend2-sp] Add missing G2 functions (SomaZ)
- a540ebc: [rend2-sp] Add OpenJO cmake config (SomaZ)
- ad6bccf: [rend2-sp] Add basic JO support (SomaZ)
- 15a2b7c: [rend2] Fix ghoul2 cache crashes (SomaZ)
- 8a1cb94: [rend2] Increase max fog count (SomaZ)
- 1f85606: [rend2-sp] Fix force push refraction and force speed doppelgaenger (SomaZ)
- cbce285: [rend2-sp] Add SP tcGen environment (SomaZ)
- 32d51fd: [rend2-sp] Fix SP force lightning (SomaZ)
- 825ab84: Merge branch 'JACoders:master' into rend2-unified-wip (SomaZ)
- 8e9672d: [rend2-sp] Add missing entity surface render types (SomaZ)
- 5d78e56: [rend2] Add md3 animations back, just CPU for now (SomaZ)
- 14a5a18: [rend2-sp] Fix ghoul2 saber marks (SomaZ)
- 62c9b4c: [rend2-sp] Enabling additional sp g2 gore features (SomaZ)
- f319d69: [rend2-sp] Fix vid_restart and changing renderers (SomaZ)
- 83c3984: [rend2] Add missing weather functions (SomaZ)
- c8facdf: [SP] Increase REF_API_VERSION & UI_API_VERSION (SomaZ)
- 30ab592: [rend2-sp] Attempt fixing non Windows builds (SomaZ)
- 65b189c: [rend2] Fix viewport when RDF_NOWORLDMODEL (SomaZ)
- dab5a41: [rend2-sp] Implement RDF_doLAGoggles (SomaZ)
- 4f3d478: [rend2] Init Uniforms for the splashScreenShader (SomaZ)
- b0b5a2b: [rend2-sp] Fix LA Goggles (SomaZ)
- b2fe6c1: [rend2-sp] Fix fog assignments (SomaZ)
- c39945a: [rend2-sp] Make level end screenshot work correctly (SomaZ)
- e654948: [rend2-sp] Implement screen dissolve (SomaZ)
- 1ba765b: [rend2] Don't draw shadowmap shadows for g2 effects (SomaZ)
- 4e0feb9: Rend2 builds workflow (SomaZ)
- 2ecd790: Fix double "-" in workflow (SomaZ)
- 3897611: Fixing build folder and file for release (SomaZ)
- da609ac: [rend2] Fallback to surface normal for lighting vectors when lightgrid is broken (SomaZ) #53
- a3aa7dd: Copy all rend2 files to sp directory (SomaZ) #56
- 07ab3b0: [vanilla] LS_NONE -> LS_LSNONE (SomaZ) #56
- 99a8eec: COM_GetCurrentParseLine fix (SomaZ) #56
- c27c4b4: Prepare qcommon and rd-common (SomaZ) #56
- 33045e1: Patch rend2 for sp (SomaZ) #56
- 3b7df7a: Move mp rend2 to shared folder (SomaZ) #56
- bef35ee: [SP] rit.Malloc -> rit.Z_Malloc (SomaZ) #56
- 76f8b6c: [MP] Get rid of _skinSurface_t (SomaZ) #56
- a8b019a: [Rend2] Fix cg_showtris depthtest (SomaZ) #56
- 9c85f09: [SP] Match R_LerpTag with MP API (SomaZ) #56
- b43770d: [SP] Match R_LerpTag with MP API for the UI too (SomaZ) #56
- 0397ddb: [SP] Match G2_SetupModelPointers with MP version (SomaZ) #56
- a12a5a0: [rend2] make sp renderer use the shared rend2 files (SomaZ) #56
- 7464c90: Remove duplicate files (SomaZ) #56
- e05b65a: Fix incorrect texture coordnates (SomaZ) #56
- ef4da7b: [rend2] WIP Weather functions (SomaZ) #56
- 5e34341: [rend2-sp] Fix broken endscreen yavin2 (SomaZ) #56
- 36d7672: [rend2-sp] Fix ParseSessions (SomaZ) #56
- 12b51bf: [rend2-sp] Add missing G2 functions (SomaZ) #56
- 156d92a: [rend2-sp] Add OpenJO cmake config (SomaZ) #56
- c3bc53d: [rend2-sp] Add basic JO support (SomaZ) #56
- 0aaf13b: [rend2] Fix ghoul2 cache crashes (SomaZ) #56
- 0f2c420: [rend2] Increase max fog count (SomaZ) #56
- 080de13: [rend2-sp] Fix force push refraction and force speed doppelgaenger (SomaZ) #56
- de7f309: [rend2-sp] Add SP tcGen environment (SomaZ) #56
- 4c11f83: [rend2-sp] Fix SP force lightning (SomaZ) #56
- 0f7bbea: [rend2-sp] Add missing entity surface render types (SomaZ) #56
- 05a2357: [rend2] Add md3 animations back, just CPU for now (SomaZ) #56
- 8dbeb54: [rend2-sp] Fix ghoul2 saber marks (SomaZ) #56
- ac4eb0e: [rend2-sp] Enabling additional sp g2 gore features (SomaZ) #56
- 5b035b5: [rend2-sp] Fix vid_restart and changing renderers (SomaZ) #56
- 6128f8e: [rend2] Add missing weather functions (SomaZ) #56
- 077848e: [SP] Increase REF_API_VERSION & UI_API_VERSION (SomaZ) #56
- a82a42c: [rend2-sp] Attempt fixing non Windows builds (SomaZ) #56
- 0093a2b: [rend2] Fix viewport when RDF_NOWORLDMODEL (SomaZ) #56
- 98508ec: [rend2-sp] Implement RDF_doLAGoggles (SomaZ) #56
- 030c784: [rend2] Init Uniforms for the splashScreenShader (SomaZ) #56
- 6db4a17: [rend2-sp] Fix LA Goggles (SomaZ) #56
- 1c0e11e: [rend2-sp] Fix fog assignments (SomaZ) #56
- 32c0fb1: [rend2-sp] Make level end screenshot work correctly (SomaZ) #56
- b3e5f53: [rend2-sp] Implement screen dissolve (SomaZ) #56
- 64a9266: [rend2] Don't draw shadowmap shadows for g2 effects (SomaZ) #56
- 3b966a4: [rend2] Fallback to surface normal for lighting vectors when lightgrid is broken (SomaZ) #56
- 293ccdc: [rend2] Fix depth writes for shaders with blendFunc & sort opaque (SomaZ) #56
- 5d0191b: [rend2] Load weather images as SRGB in hdr lighting conditions (SomaZ) #56
- 9ae08ab: [rend2] Fix fog color in hdr lighting conditions (SomaZ) #56
- 35b799f: [SP] Match AddPolyToScene with MP (SomaZ) #56
- 51ff8fa: [SP/MP] Match most of tr_types.h (SomaZ) #56
- 3cdbeee: [rend2] Fix compile after rebase (SomaZ) #56
- fc77a23: [rend2] Fix misc_bsp related crash (SomaZ) #56
- 9ca479d: [rend2] Revert VIS related change (SomaZ) #56
- cb5a8c1: [rend2] Fix overly bright ibl cloth specular (SomaZ) #56
- 494abea: [rend2] Reduce goreVBO size (SomaZ) #56
- a257512: [rend2] Fix alphaGen portal (SomaZ) #56
- 0db338a: Merge branch 'rend2-builds' into rend2-unified-wip (SomaZ) #56
- f99fe1e: [rend2] Fix useless uploads in build workflow (SomaZ)
- e284e78: Remove xp build tests (SomaZ)
- 49adb74: Merge branch 'rend2' into rend2-unified-wip (SomaZ)
- 15aae39: [rend2-sp] Add r_patchStitching for consistency (SomaZ)
- b8a9537: Merge branch 'rend2-unified-wip' into rend2-builds (SomaZ)
- b5b6122: [rend2] Fix refraction rendering again (SomaZ)
- 6994d4c: [rend2] Fix rendering misc_bsps (SomaZ)
- e09e1cb: [rend2] No need to seperate entity types in sp/mp anymore (SomaZ)
- 05415f8: [rend2] Fix volume shadow inaccuracies (SomaZ)
- a35e31a: Merge branch 'rend2-unified-wip' into rend2-builds (SomaZ)
- 442abe3: [rend2] Fix out-of-bounds crash with weather (SomaZ)
- 7be3463: Squashed commit of the following: (SomaZ)
- 9a61f07: [rend2] Fix sprites related compiler warning (SomaZ)
- 857fda5: [rend2] Reset output in R_LoadHDRImage (SomaZ)
- 4e70447: Merge branch 'rend2-unified-wip' into rend2-builds (SomaZ)
- 2846ba0: [rend2] Fix ghoul2 related crash, when other model type was loaded instead (SomaZ)
- 33e276d: [rend2] Fix ghoul2 related crash, when other model type was loaded instead (SomaZ)
- c3c2e75: [rend2] Fix incorrect player light vector (SomaZ)
- f67f20e: [rend2] Fix incorrect lightgrid sampling (SomaZ)
- 4ea36f6: [rend2] Get rid of unneeded hdr lighting scaling (SomaZ)
- e477758: [rend2] Fixing autosprite deforms on non world surfaces (SomaZ)
- 5f0a58a: [rend2]...