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Releases: MorlachAU/SN2PowerTweaks

v1.0.2 — Battery capacity fix

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@MorlachAU MorlachAU released this 28 May 09:31

Battery capacity now actually works.

In 1.0.0/1.0.1 the battery boost modified the runtime battery actor, which the game ignores for capacity - so it had no real effect. It now edits the battery's ItemType.TunableData (the true source, same data the Better Batteries .pak mod uses).

  • Newly-crafted batteries and power cells carry the boosted capacity into tools and vehicles
  • All four types covered (Basic, Advanced, Power Cell, Fusion Power Cell), caught as they lazily load
  • Charger + power-generation multipliers unchanged (they already worked)

Note: batteries already in your save keep their original capacity - craft fresh ones to get the boost.

Install: extract SN2PowerTweaks-v1.0.2.zip into /Subnautica2/Binaries/Win64/ue4ss/Mods/ and add 'SN2PowerTweaks : 1' to mods.txt. One file works for Nexus, CurseForge and manual installs (uses .txt extensions to satisfy CurseForge's file validator).

v1.0.1 — Nexus/GitHub metadata

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@MorlachAU MorlachAU released this 28 May 07:40

Maintenance release — no gameplay changes.

Adds Nexus + GitHub metadata so SN2ModSettings displays 'View on Nexus' / 'View on GitHub' buttons next to the mod.

Nexus: https://www.nexusmods.com/subnautica2/mods/320

Same install steps as v1.0.0 — see the README.

v1.0.0 — Initial Release

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@MorlachAU MorlachAU released this 27 May 11:35

Configurable battery, charger and power-generation multipliers for Subnautica 2. Three independent sliders (1-10x), in-game tuning via SN2ModSettings.

Requirements: UE4SS for Subnautica 2, SN2ModSettings.

Install: extract so SN2PowerTweaks/ lands in /Subnautica2/Binaries/Win64/ue4ss/Mods/, add 'SN2PowerTweaks : 1' to mods.txt. See README for details.