Battery capacity now actually works.
In 1.0.0/1.0.1 the battery boost modified the runtime battery actor, which the game ignores for capacity - so it had no real effect. It now edits the battery's ItemType.TunableData (the true source, same data the Better Batteries .pak mod uses).
- Newly-crafted batteries and power cells carry the boosted capacity into tools and vehicles
- All four types covered (Basic, Advanced, Power Cell, Fusion Power Cell), caught as they lazily load
- Charger + power-generation multipliers unchanged (they already worked)
Note: batteries already in your save keep their original capacity - craft fresh ones to get the boost.
Install: extract SN2PowerTweaks-v1.0.2.zip into /Subnautica2/Binaries/Win64/ue4ss/Mods/ and add 'SN2PowerTweaks : 1' to mods.txt. One file works for Nexus, CurseForge and manual installs (uses .txt extensions to satisfy CurseForge's file validator).