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v1.0.2 — Battery capacity fix

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@MorlachAU MorlachAU released this 28 May 09:31

Battery capacity now actually works.

In 1.0.0/1.0.1 the battery boost modified the runtime battery actor, which the game ignores for capacity - so it had no real effect. It now edits the battery's ItemType.TunableData (the true source, same data the Better Batteries .pak mod uses).

  • Newly-crafted batteries and power cells carry the boosted capacity into tools and vehicles
  • All four types covered (Basic, Advanced, Power Cell, Fusion Power Cell), caught as they lazily load
  • Charger + power-generation multipliers unchanged (they already worked)

Note: batteries already in your save keep their original capacity - craft fresh ones to get the boost.

Install: extract SN2PowerTweaks-v1.0.2.zip into /Subnautica2/Binaries/Win64/ue4ss/Mods/ and add 'SN2PowerTweaks : 1' to mods.txt. One file works for Nexus, CurseForge and manual installs (uses .txt extensions to satisfy CurseForge's file validator).