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Setup
The majority of the steps for this are outlined in Registering Your App in the Twitch documentation. For the redirect URL, by default TWINGE will listen on http://localhost:3000. The port can be changed in the TWINGE node settings, but you will have to update the redirect URL in the app for it to successfully authenticate.
Once you have registered your app, you will need the Client ID and Client Secret to set up Godot.
Upon load, TWINGE should create a section in your Project Settings. You may need to enable Advanced Settings for the section to show up.
Put the created Client ID and Client Secret from the Twitch Application into their respective fields in this project settings section.
The Encryption Key is used for local encryption of token data - It is recommended that you change this from the default, but do not change it once you have authenticated or you will have to re-authenticate.