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v5.2.5 Even

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@Mortalitas Mortalitas released this 03 Sep 02:16

Minor Changes

Known Issues

  • The Sims 4 experiences shader loading issues under DirectX 9. To resolve this issue, switch to DirectX 11 or install GShade to the game using the DXVK API.
  • Automatic depth buffer detection will not function properly under Black Dragon Viewer (Second Life) due to how its PBR changes were implemented.
    • It is still possible to manually select a functional depth buffer by enabling only the DisplayDepth.fx shader on the Home tab and then selecting a valid depth buffer from the Add-ons tab under Generic Depth, but this will likely need to be done on every app launch.