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v0.2.1 — the Xbox's colour grading, FPS counter

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@Mortify7612 Mortify7612 released this 16 Oct 04:36

Ready-to-run builds for Linux and Windows, with the Xbox's look restored and a new FPS counter.

No game data is included. You need your own copy of RalliSport Challenge 2 (Xbox, NTSC). Put its files (the folder with default.xbe, Layer0, Layer1, Media, Movies, …) in a game folder next to the program.

Package Start with Needs
rsc2-v0.2.1-linux-x86_64.tar.gz ./run.sh Up-to-date Arch-based distribution (built on CachyOS): glibc 2.43+, SDL2, vulkan-icd-loader, glslang 16, spirv-tools, libepoxy, openssl 3; a Vulkan 1.3 GPU
rsc2-v0.2.1-windows-x64.zip rsc2.exe Windows 10/11 x64 with a Vulkan 1.3 GPU driver; nothing else

The binaries contain the code translated from the game's executable, built in. They are meant for owners of the game. On other Linux distributions, or to build it yourself, see the README.

New since v0.2.0

  • The game's colour grading. The race now has the warm, glowing look of the console. The game sets a gamma ramp that lifts and warms the shadows and midtones, and adjusts it as you drive; on the Xbox the video output applies it to every pixel. It used to be dropped. Now it is applied when the frame is shown, and also to video recordings. RECOMP_GAMMA=0 turns it off.
  • FPS counter. Shows frames per second, the average, fastest and slowest frame time of the last second, and a graph of recent frames against your frame-rate limit. Turn it on in the launcher (Display → FPS counter) or press F3 while playing.
  • The tree pop-in fix from v0.2.0 is confirmed in play (#1 closed).

Known issues

  • The Windows build has been tested under Wine only so far; reports from real Windows are welcome.
  • A profile saved by the Linux build may show as "Unable to load" on Windows.
  • The Xbox audio DSP is not emulated. The reverb uses the game's parameters but is not the original DSP program (#5).
  • All open issues

Checksums are in SHA256SUMS.txt.