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v0.5.1 — Windows fixes
Windows fixes: the first build tested on real Windows. Saves load, a second launch no longer stalls, menus run at 60 fps, and closing the window quits. Windows only; Linux stays on v0.5.0.
No game data is included. You need your own copy of RalliSport Challenge 2 (Xbox, NTSC). Put its files (the folder with default.xbe, Layer0, Layer1, Media, Movies, …) in a game folder next to the program.
| Package | Start with | Needs |
|---|---|---|
rsc2-v0.5.1-windows-x64.zip |
rsc2.exe |
Windows 10/11 x64 with a Vulkan 1.3 GPU driver; nothing else |
The binary contains the code translated from the game's executable, built in. It is meant for owners of the game. To build it yourself, see the README.
Fixed since v0.5.0
- Saves. A profile showed up as corrupted, and one saved by the Linux build could not be loaded. Profiles now load.
- Second launch. Starting the game a second time could stop on the loading screen. Every start now works; deleting the cache folder by hand is no longer needed.
- Menus at 60 fps. The menus and car selection ran at 40 fps. They now run at 60 fps, as on the console. The game's clock and frame pacing on Windows are as precise as on Linux.
- Closing the window (or Alt+F4) quits the game. Before, the game opened a new window, and after a few closes it could crash.
- Starts on a clean Windows install. v0.5.0 needed
XINPUT1_3.dll, which comes from the old DirectX runtime and not with Windows; it now uses the XInput built into Windows 10/11.
Known issues
- HDR is untested on Windows.
- On a display that isn't 60 or 120 Hz the menus may judder: the menus run at a fixed 60 fps.