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Releases: MounirHero/PS-Play

2.1

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@MounirHero MounirHero released this 14 Aug 18:58
d02bfc9

New in 2.1 UPDATE

Player and UI

  • EXIT PLAYBACK? confirmation when pressing CIRCLE in the player —
    and playback returns to the page that started it, not the home menu
  • WEB BROWSER tile removed from the main menu
  • BROWSE USB now scans all USB ports (usb0-usb3) at once in one list
  • Left analog stick navigates every menu like the d-pad; hold it in a
    direction for continuous auto-scroll
  • Decoder fluidity: AV1/VP9 UHD software decode skips in-loop filtering
    on non-reference frames (same treatment as HEVC), and live UDP/RTSP
    IPTV streams open with a low-delay, fast-probe configuration
  • Network stream anti-freeze pack: PTS discontinuities (HLS playlist
    restarts, IPTV source switches) re-anchor the clock instead of
    exploding the A/V delta; a sustained >3s desync snaps back in sync;
    a stalled audio consumer can no longer deadlock the demux (the oldest
    audio packet is dropped so video keeps flowing); network packet queues
    grew to 384/384; after an underrun playback holds until ~1.5s of video
    is buffered; HTTP gets an 8 MB socket buffer and auto-reconnect on
    4xx/5xx errors
  • The bundled FFmpeg already includes every relevant decoder module
    (H.264, HEVC, AV1, VP9, MPEG-2/4, AAC, AC3, E-AC3, DTS, TrueHD, ALAC,
    FLAC, Opus, Vorbis, WMA, PCM) and protocol (HTTP/S, HLS, RTSP, RTP,
    UDP, RTMP, MMSH) — compatibility is limited by CPU speed, not codecs

IPTV

  • IPTV hub with 3 entries: CHANNEL LIST, CUSTOM URL / STREAM, LOAD M3U FILE
  • Dedicated channel list page: TRIANGLE searches channels by name/group,
    SQUARE reloads playlists; channel cap raised to 2500
  • M3U scanning now covers /data/PS Play plus every subfolder of usb0/usb1

Stremio (native addon client)

thanks to Stuey-81 for providing his work on [Nuvio-Portable] (https://github.com/Stuey-81/Nuvio-Portable)

  • New STREMIO tile (stylized PC icon): a native Stremio-compatible
    client (Nuvio-style) built into the player — no web engine needed
  • MOVIES and SERIES pages with posters (disk-cached), title details
    and episode lists for series; TRIANGLE searches inside the catalog
  • Addons from txt: paste your addon manifest URLs (one per line) in
    USB0/PS Play/Stremio_addons.txt (auto-created with a template) or in
    /data/PS Play/Stremio_addons.txt — both load automatically when you
    open the Stremio page
  • Every addon media URL gets a playback attempt (http/https/magnet-like
    schemes alike); if it cannot play, the ffmpeg error is shown
  • STREMIO > SETTINGS: add an addon manually with the system keyboard,
    force-reload the USB txt file, or open the addon list (set active /
    remove)
  • Catalogs always come from a catalog-capable addon; stream sources
    are aggregated from ALL installed stream addons, like real Stremio —
    stream-only addons (ex. Torrentio, AnimeSub+, ...) so it doesn't break the
    MOVIES / SERIES pages
  • Stream sources open directly in the native player (HTTP/HTTPS/HLS);
    torrent-based sources are listed but not playable yet, need a

Tidier /data

  • All app files now live in /data/PS Play/ (log, resume state, web
    history, Stremio addons, poster cache) instead of flooding the
    system /data folder; 2.0 files are migrated automatically

PS Play 2.0

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@MounirHero MounirHero released this 13 Aug 15:45
b265a6b

PS Play 2.0 — Update

New features, UI changes and a round of bugfixes based on your reports after the 1.5 launch.

### Added

  • Web Browser tile — open the native PS5 browser straight from the PS Play menu. While browsing, PS Play detects playable media links on the page and asks "Watch it here in PS Play?" — one tap and the stream is cast to the player automatically. A FIND MEDIA ON PAGE scanner is also available to manually search the current page for streams. (NEEDS TESTING)
  • Re-added: IPTV file picker from USB — load your M3U/M3U8 channel playlists straight from a USB drive again.
  • Seek-resync loading spinner — a loading spinner shown while the player resynchronizes after a seek, and now also during normal streaming stalls (slow network, server hiccups, initial load) helps with audio-video desync.
    -Software Volume Control — Now during playback you can control console's software volume using L1/R1

### Changed

  • Unified DLNA screens — DLNA servers, renderer/cast receiver are now organized in a single unified DLNA hub, instead of separate scattered screens.
  • Updated controls for 2.0 — X = play/pause, CIRCLE = back / exit app, DPAD = navigate, L/R = seek ±10s, L1/R1 = volume -/+, OPTIONS = playback settings. The Controller Guide in the About screen has been rewritten to match.
  • CIRCLE exit now and asks for confirmation — no more "press home to exit for now" for closing.
  • Cleaner UI — removed the leftover footer info icons/text from the home and settings screens.
  • About screen updated — "PS Play 2.0 by MounirHero (InsideMatrixDev)", based on "Prospero Player 1.0 by KINGDKAK".
  • Notification cleanup — no more toast/notification spam: PS PLAY READY at boot and error notifications only. Gone: PAD OPEN, play/pause, DLNA RECEIVER, "Seeking to…" and duplicate READY messages.

Fixed

  • Seek freeze (audio playing over frozen video) — after a seek, the video clock was anchored to the pre-seek keyframe while audio started at the target. The new seek-resync state holds audio (muted-paused, clock frozen) until the first frame at-after the target is decoded — the playback resumes perfectly in sync.
  • Seek stuck on "loading" forever — a deadlock could starve the video decoder after a seek sometimes...: with audio held, the audio queues filled up and blocked the demuxer before video packets could get through. The demuxer now drops expendable audio packets instead of blocking video.
  • Faster long seeks — catch-up to the seek target runs at full decode speed, so jumping e.g. 1 hour into a network stream is dramatically faster.
  • Seek safety nets — no packets for 6s releases the audio; if the target isn't reached within 15s (hung network seek / dead server) the stuck I/O is aborted and playback exits cleanly to the menu instead of spinning forever.
  • Black screen on casted DASH init segments — casted init-*.mp4 URLs (1080p/2160p DASH init segments, header-only, files with no media data) are auto-detected and app tries to convert to their playable HLS twin (index-*.m3u8) might not work all the time, NEEDS TESTING.
  • App freeze when backing out of a casted stream with CIRCLE — ffmpeg network I/O is now abortable via an interrupt callback, so the demuxer stops immediately instead of hanging on reconnect.
  • Removed the experimental browser auto-close — Tried to implement an auto close browser page when app starts but it killed a sibling system process (SceNKWebProcess), making the host re-send the payload and causing an app close/reopen loop every ~2 seconds. Manual browser close with CIRCLE remains the stable flow for now until I find a fix.
  • Failed playback starts now return to the menu instead of a dead black player screen.

Known issues

  • Some media formats may not play — the bundled ffmpeg build covers the most common codecs/containers, but a few exotic or less common formats can fail to open or decode.
  • 4K playback can occasionally fail to start — 4K streams may sometimes need a second attempt to begin playing; stopping and restarting playback usually helps.
  • The browser used to launch the payload is not closed automatically — the experimental auto-close was removed (it caused an app restart loop on some setups). Close it manually with CIRCLE after the app starts.
  • Long network seeks depend on the server — jumping far ahead (e.g. 1 hour) in a remote stream can take a while on slow servers, and may abort back to the menu if the server stops responding.

First Release

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@MounirHero MounirHero released this 12 Aug 18:08
b265a6b
1.5

Update README.md