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@Avalancs Avalancs commented Sep 25, 2016

An enhancement for #106

I added an extra step to the tutorial where the player has to select an equipped item, so the unequip step will not be confusing. The text states that the "using" keyword marks equipped items, and also all the equipped items on the current tab are highlighted.
To implement this I subclassed Step in TutorialManager, and made InventoryScreen:getEquippedItemUIControlsForTutorial to get the controls for items that are equipped
tutorial_unequip_step

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Hooray Jenkins reported success with all tests good!

@Cervator Cervator merged commit 8d9e58a into MovingBlocks:develop Oct 2, 2016
Cervator added a commit that referenced this pull request Oct 2, 2016
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Cervator commented Oct 2, 2016

Nice little extra for the tutorial! Does help with the clarity, much appreciated :-)

@Cervator Cervator added this to the v1.4.2 milestone Oct 2, 2016
@Avalancs Avalancs deleted the tutorialFix branch October 2, 2016 10:24
Adrijaned pushed a commit to Adrijaned/DestinationSol that referenced this pull request May 11, 2019
BenjaminAmos pushed a commit to BenjaminAmos/DestinationSol that referenced this pull request Feb 18, 2020
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3 participants