v1.0.2
Full Changelog: v1.0.1...v1.0.2
- Added
onCameraRender(camera)callback — runs every frame right before a camera renders, so you can update its position/rotation/fov in perfect sync with rendering instead of from the main script loop. - Added
mirror.versionfield to read the library version at runtime. - New example:
cameraOnRender vs while true— a side-by-side demo comparing both update approaches.
Unpack mirror_core.dll and mirror.lua in <GTA SA Folder>/moonloader/lib/.