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v4.7.0: 🧙 AI-Powered Game Systems Wizard

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@MultihogAurelius MultihogAurelius released this 09 Jul 14:04

The Game Systems Wizard

I've added a new section to the options called Game Systems. Here you can use the Game System Wizard. This system allows you to simply describe something you want to implement in your game in natural language, for example "reputation system."

AI creates the requested system prompt segment and the accompanying tracker module (if it is necessary.) You can then iterate with AI or edit manually. This means that you don't need to figure out how the logic of the extension works from scratch. You can simply have AI do the heavy lifting and adjust by yourself.

Bars in Percentages

To keep the math simple, values that tick down based on [TIME] deltas between outputs have high totals. This is so that the tracker only has to deal with integers, never decimals, and the tracker doesn't have to be hooked to external calculators. It remains LLM-driven and dead-simple to use.

To keep the UI neat instead of showing something like 234/800, I've added a read-only toggle to the bar options (click on any bar) that converts any bar to percentages, so they will display as X/100 regardless of the total.

Unlock Base Sections

You can now freely unlock and edit any of the base sections of the system prompt, giving you total freedom to edit, rebalance, etc. any stock system in the extension.

The custom sysprompt library from before remains accessible under Advanced: Manual Sysprompt Sections in the same menu.

What's Next?

  • Rendering improvements.
  • Likely a reworked options menu that takes it out of the cramped drawer. General reworking of the options, ensuring there's nothing redundant.
  • Probably something new for World Progression.
  • Something to diversify the names given by the character creator and other systems (the Anti-Kaelen Vane Protocol.)
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