Automatically updated Counter-Strike 2 map icons, radar overheads, in-game thumbnails and overview/radar config data, scraped directly from the official game depot whenever Valve pushes an update.
All maps, filterable by mode, auto-rebuilt on every Valve depot update.
| Type | Path pattern | Notes |
|---|---|---|
| Icon | /images/<map>.png |
Always available |
| Radar | /images/radars/<map>_radar_psd.png |
Multi-level maps include _lower_ variant |
| Thumbnail | /images/thumbs/<map>_N_png.png |
Multiple screenshots per map |
| Radar info | /data/radar_info/<map>.txt |
Raw overview file (pos_x, pos_y, scale, verticalsections, etc.) |
Icons
https://raw.githubusercontent.com/MurkyYT/cs2-map-icons/main/images/de_dust2.png
https://raw.githubusercontent.com/MurkyYT/cs2-map-icons/main/images/de_mirage.png
Radars
https://raw.githubusercontent.com/MurkyYT/cs2-map-icons/main/images/radars/de_dust2_radar_psd.png
https://raw.githubusercontent.com/MurkyYT/cs2-map-icons/main/images/radars/de_nuke_lower_radar_psd.png
Thumbnails
https://raw.githubusercontent.com/MurkyYT/cs2-map-icons/main/images/thumbs/de_dust2_1_png.png
https://raw.githubusercontent.com/MurkyYT/cs2-map-icons/main/images/thumbs/de_inferno_3_png.png
Radar info
https://raw.githubusercontent.com/MurkyYT/cs2-map-icons/main/data/radar_info/de_dust2.txt
Each map entry in data/available.json includes the icon path, hash, first seen date, radar paths, thumbnail paths and parsed radar info (pos_x, pos_y, scale, rotate, zoom, verticalsections) where available. This is the easiest way to pull everything for a given map in one request.
Auto-updated list of all maps ever scraped:
- zenojunior/cs2d - Browser-based 2D CS2 demo viewer. Playback, heatmaps and grenade trajectories.
Map icons, radars, thumbnails and overview data are property of Valve Corporation. This repository simply provides automated access to publicly available resources.
Found a bug or want to improve the scraper? Pull requests are welcome!
If you find this useful, please star the repo!