Here's what changed:
- Added third-person view support: Opening the panel in third-person view now places it in front of the camera's actual position.
- Desktop players can now move while the panel remains in front of them.
- The tutorial now closes automatically when the panel is opened.
- Updated the tutorial text to make the gestures easier to read.
- Fixed an issue that caused PSVR2 controller detection to fail (thanks to Bluebie for reporting the issue, and to WolfWings for fixing it).
- The Rigidbody variant of the panel now stops when it is only lightly thrown, this should make it easier to interact with the panel when dropped in the world
- In Desktop mode, when a panel is placed in front of the player, it is now positioned no closer than the camera's near clipping plane.