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MGNoteblockBlitz
In this game you're a little mario who jumps below the noteblocks to get coins (gold). First one to get to 50 coins wins the game! There's a catch though, in one of those noteblocks there's a hammer that grants you special abilities like stun and knockback attacks. Be aware of that hammer guy, he's pretty op.
If you kill the hammer guy though, the hammer drops, giving you the chance to be the next one.
The diamond axe represents the hammer to stun others.
NoteblockBlitz has twi pre-defines kits:
- default (Players gets a potion to speed up: Speed I)
- iron (Player gets a more powerful Speed up potion: Speed II)
All commands are prefixed with "/nbb"
See [Default-Sub-Commands](Default-Sub-Commands]
There is no special setup needed.
Your arena bounds should be at least 5 block high to let it reset correctly.
For small arenas review the config value global_arenas_square_size so that it does not generate note blocks outside the arena.
The game is internally called "noteblockblitz".
All Signs have to use "noteblockblitz" as minigame name.
File | Path | Default Value | Description |
---|---|---|---|
config.yml | config.global_arenas_square_size | 5 | Size of the area where noteblocks are generated. |
config.yml | config.max_minutes_per_game | 10 | Maximum minutes the match is running. As soon as the time exceeded the match is stopped. |