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MGSnake

Martin Eisengardt edited this page Aug 6, 2016 · 4 revisions

MGSnake for Minigames-API

How to play

It is fairly simple: After the game starts you will automatically run around. You will have some snake following you. The main goal is to "eat" food which makes your snake longer and longer. You loose if you are hitting someones snake. You win if all other players lost the game.

Food is represented by slimes.

The snake is represented by colored sheeps or colored wool.

Items

There are two type of items you can collect and use:

  • iron boots let you run very fast
  • gold boots let you jump (useful to yield other players snake without loosing the game)

To use an item right click anywhere while holding it in the hand.

Classes

TODO

Commands

All commands are prefixed with "/sc"

See Default-Sub-Commands

There are no special commands for snake.

Signs

The game is internally called "snake".

All Signs have to use "snake" as minigame name.

Configuration files

File Path Default Value Description
config.yml config.powerup_spawn_percentage 5 Random percentage for power up spawns. Higher values increase the amount of gold/iron boots that are spawned.
config.yml config.players_invisible true Flag to control if the players get invisble or if they are seen during matches.
arenas.yml arenas.[Name].useSheeps true Flag to control the type of snake. True means "use sheeps" and false means "use wool".
arenas.yml arenas.[Name].tickCount 2 The higher the value the more ticks are needed for game action. This influences the amount of item spawns and the speed/size of the snake. Only increase if your server has lags.
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