Resources, utilities, helper libraries, and code snippets for developing scripts for Superfighters Deluxe
A collection of reusable helper classes for Superfighters Deluxe scripting — ranging from chat command dispatch and projectile behavior to Vector2 math and point-shape generators. Note that some utilities may depend on others within this collection.
Available utilities:
BouncingProjectileCommandHandlerCommandWrapperCreateInstanceCustomProjectileEffectNamesExtraGetRandomWeaponFromTypeHomingProjectileNodeProjectilePlayerHelperProjectileHelperPointShapeShowChatMessagesVector2Helper
See Utils/README.md for detailed documentation on each utility.
Custom callbacks that wrap the existing SFD script API events, providing higher-level notifications (such as a player killing another, or the game ending) without reimplementing the boilerplate each time. They follow the legacy Events.*Callback lifecycle: call Start to register and Stop to unsubscribe.
Available events:
GameOverCallbackPlayerKillCallback
See Events/README.md for detailed documentation on each event.
