Releases: NANDbrew/DynamicLights
Releases · NANDbrew/DynamicLights
Release list
Dynamic Lights v0.2.0
Improvements
- Workaround for Fire Fish Lagoon performance issue. Should see significantly better framerates. (~30fps better at fire fish town on my machine)
- Unified internals, optimized some things. Should perform slightly better overall.
New settings
- Toggle for FFL Light Halos. Leave this off until Raw Lion fixes Fire Fish Town's performance issue.
- Vertex Light Distance. Reduce this for better performance, increase it to reduce pop-in.
- Shadow Light Distance. Lights beyond this will not cast shadows. (only applies when shadows are enabled)
Dynamic Lights v0.3.1
Dynamic Lights v0.3.0
- Updated for Sailwind 0.24/0.25
- Removed Sen'na shadow setting in favor of interior/exterior settings
- Now replaces candle/lantern flame particles with more convincing flame
Dynamic Lights v0.1.0
Initial release
Features
- Extends Fire Fish Lagoon automatic streetlight functionality to all streetlights
- Fixes Raw Lion's backward distance checking (should see improved performance, especially in big towns with a lot of lights)
- Adds realtime shadows to all stationary lights (configurable)
- Seperate setting for Sen'na for performance reasons
- Vendors now put out their cooking fires when they go home
- Art shops put out their lights when they close
Settings
- Shadows (on by default): Dynamic shadows for all stationary lights except Sen'na streetlights
- Sen'na shadows (off by default): Dynamic shadows for Sen'na streetlights