Releases
v0.3.46
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Fixed
Types: Convert types of use non-wrapper types.
Types: Adjust GLTF Plugin classes to extend appropriate type.
BatchedMeshPlugin: Prevent empty groups from being added for each tile when using BatchedMeshPlugin.
TilesRenderer: Fixed event targets not being set to the tiles renderer.
Changed
TilesFadePlugin: TilesRenderer will now fire visibility hidden events once the tile is completely faded out.
TilesFadePlugin: Fading tiles are now present in the tile set root rather than a sub group.
TileCompressionPlugin: Change the defaults to not automatically compress normals, uvs to avoid artifacts.
GlobeControls: Orthographic "near" margin around the globe has been increased from 10% to 25% of the large ellipsoid radius value.
Added
Added "priority" field to plugins to ensure correct execution order. TilesCompression and BatchedMesh plugin will always run first.
Added UnloadTilesPlugin.
Plugins: Add support for "setTileVisible" plugin callbacks.
Add names to some plugins that were missing them.
GLTFExtensionsPlugin: Add support for MeshoptDecoder.
TilesRenderer: Add types for events.
GlobeControls: Added nearMargin and farMargin percentages for controlling camera distances.
DebugTilesPlugin: enabled field to DebugTilesPlugin to enable / disable the debug features.
DebugTilesPlugin: Added support for displayParentBounds.
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