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…D, 2D/3D or n/a) (4ian#8303) Only show in developer changelog
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- Removed the + button that was wrongly shown to add an instance variable (instance variables can only "override" the values of the variables defined in the object) - Fix paste/delete a child of structure/array of a variable that is re-defined in instances variables. Previously it was not possible to paste a variable as a child of a instance variable that was a structure/array. This is now possible (and fully supported - you can't add new variables at the root, but items inside structures/arrays can be changed).
…when editing variables
This updates the translations by downloading them from Crowdin and compiling them for usage by the app. Please double check the values in `newIDE/app/src/locales/LocalesMetadata.js` to ensure the changes are sensible. Co-authored-by: 4ian <1280130+4ian@users.noreply.github.com>
…it (4ian#8319) - For advanced use cases where it's important to run events on each instance of an object with an ordering, the For Each can now have an ordering: an expression can be written and will be evaluated for each instance separately. The For Each will then execute for each instance in the order of the result of the expression. - It's possible to change the direction (ascending or descending) - It's also possible to give a limit (for example, 1 will allow to pick just the instance with the highest/lowest value for the expression). - Examples are provided in the UI for common use cases (maximum value of a variable, health points, ammo, distance to another object...)
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…n#8332) Don't show in changelog
…e documentation (4ian#8335) - Don't show in changelog
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