Second Release on Github Fully playable game
Second round of testing (coding club + a couple of rounds of feedback from fam.)
turned up a bunch of "I don't know where I'm going" problems. This update is mostly
about fixing that.
What's improved
- New minimap: top-down view so you can actually navigate instead of squinting
at a compass heading. - Real sonar scan: the periscope's MMS scan now shows an actual circular sonar
readout: red dots for mines, yellow dots for warheads. - Path markers: glowing vines now lead the way to tunnel entrances.
- Clearer radio messages: highlighted so you don't miss important instructions.
- Brighter flashlight & main menu: both were too dark, both are fixed.
- Finale guidance: a spinning arrow + radio dialogue now points you at the
warhead you need to ram. - Decorated escape tunnel: hanging vines instead of a bare tunnel wall.
- Radioactive trefoil symbols added to the warheads for detail.
- Moved the top UI to the bottom and tightened up the main menu/dashboard font
for clarity. - Cleaned out unused assets, added a README.
Download Instructions:
Download the file
Unzip it
Double click the file
Start playing
Let me know if there are any bugs