v0.4.0
Reference images: trace voxels over loaded pixel art, drawn in the viewport as a
flat, depth-tested guide on roxlap 0.12's world-placed image sprites.
Added
- Reference images: load pixel art (PNG / BMP / JPG / GIF / TGA / WEBP) as a
flat guide to trace voxels from — via File ▸ Open reference image or by
dragging an image onto the window. It's non-destructive (never
saved/exported/edited): place it on the Front / Side / Top plane, set its
depth, flip it, hide it, or remove it. The Reference panel's Move toggle
lets you drag it into position on the grid with the mouse (left-drag slides it
in its plane, whole-voxel snap). It's drawn as a flat, world-placed image
sprite (roxlap 0.12draw_images), so the model occludes the parts behind it
and it stays undistorted from any angle, with an Opacity slider to dim a
too-bright reference to a faint guide. The eyedropper (the tool, orCtrl
+click from any tool) picks colours straight off the reference image —
whichever of the model voxel or the reference is nearer the cursor wins.
Dropping a.kv6/.vox/.demiurgfile opens it as the model. The tool
panel now scrolls so every section stays reachable.
Changed
- Bumped roxlap to 0.12.0, for the world-placed 2D image sprites
(SceneRenderer::upload_image/draw_images) that draw reference images.