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JAVITA 1.0.1

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@NDRWhun NDRWhun released this 27 Aug 10:51
· 1 commit to main since this release

JAVITA 1.0.1

Bug-fix release. Install the new VPK over 1.0.0; settings, saves and texture cache are kept.

Fixed

  • Fog. Fog now fades out gradually instead of ending at a hard edge, and everything
    drawn is affected by it, including the batched world geometry that previously ignored it.
    On Hoth the render distance cut no longer shows as a dark band behind the fog.
  • Frozen mission select. The tier menu showed a stuck frame while it compressed its
    planet art on the first visit. It now shows a loading screen. The wait itself is
    unchanged — see Known issues.
  • Menu characters. Models shown on the debrief and saber screens were being folded
    into the world geometry batch, which is not valid for a menu and could draw them wrong.

Known issues

  • The first visit to each tier menu is slow while its art is compressed and cached.
  • Changing texture detail (r_picmip) discards the texture cache, so the loads after it
    are slow once per area.
  • Mirrors and portals draw unclipped.
  • Dynamic glow is unavailable.

Source

GPLv2 — full source for this build: https://github.com/NDRWhun/JAVITA