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DCS VR Control 0.4.2-preview (early beta)

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@NIGos NIGos released this 05 Oct 23:16

Early beta. Flown on one PC so far (Pimax Crystal Super at 90 Hz, RTX 5090, Ryzen 7 9800X3D, DCS 2.9 Steam, single player). Expect rough edges and please report what you find.

What's inside

  • Foveated rendering: bundled Quad-Views-Foveated (eye-tracked); the focus area can follow your Pimax Play settings (Quick/Fine), shown exactly as Pimax Play shows them.
  • DLSS-NR ("DLSS 5") on the focus area only, through a modified Cheeky Foveated DLSS, with an optional smaller central area and an in-flight on/off hotkey. Bring your own nvngx_dlssnr.dll (tested 310.8); the app keeps a verified copy.
  • Frame generation: OFXR (djules75 fork + DCS pacing patches). Auto 2×/3×, smoothness buffer so 3× delivers 90 fresh frames at 30 base, in-headset diagnostic panel with optional VRAM counter.
  • CPU Boost (optional): DCS priority and core placement from DCS's own CPU ranking, plus a fix for DCS's terrain prefetch loop (≈1.7 cores freed in traces; +3–5% FPS when CPU-bound).
  • VRAM helpers (optional): close and reopen VRAM-hungry apps, small DCS desktop window in VR, lower monitor mode while flying.
  • One-click Launch DCS and Restore originals (every file and setting the app touched goes back).

Download

  • DcsVrControl-0.4.2-preview-win-x64.zip: the app (self-contained .NET). Unzip and run DcsVrControl.exe, or run Install.cmd. Needs the Microsoft Edge WebView2 Runtime.
  • DcsVrControl-0.4.2-preview-sources.zip: complete corresponding source, including the modified OFXR (LGPL-3.0) and Cheeky (GPL-3.0) components.

Please note

  • Single player only so far: the app places a dxgi.dll loader (and optionally dxgi2.dll) in DCS's bin folder. Multiplayer and integrity checks are untested.
  • Start the app from the Start menu or Explorer.
  • Frame generation adds latency, especially in 3×.

See the README and docs/USER_GUIDE.md. Support: https://ko-fi.com/nigos