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Love Menu 1.6.0

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@NNKTV28 NNKTV28 released this 29 Sep 23:36
· 3 commits to main since this release

New

Rendering tab

  • Performance profiles: Quality, Balanced or Potato in one click. Potato turns everything off that can be and only shows your friends.
  • Show people: Everyone, My clan or Friends. Everyone else (with their pets and name tags) isn't drawn on your screen. The biggest FPS win in packed clubs. They still see you and chat works as normal.
  • FPS benchmark: measures 30 seconds and shows the average and the "1% low" (how bad the stutters are). Run it with a setting off and on to see what helps.
  • Graphics API (experimental): DirectX 11, DirectX 12 or Vulkan, plus multithreaded rendering. Applies the next time you start the game with the Love Menu exe. If the game doesn't start properly, it goes back to DirectX 11 on its own.
  • Rendering switches: smooth loading when people join, only the sun casts shadows, avatar draw distance, cheaper mirrors, no reflection stutter every minute, decals for the main view only, sky effects off.

Fortune tab

  • The Kiss of Fortune free-opening countdown, also on Home. Click a ball once and its timer keeps counting, even after a restart. A notice tells you when it's free, and a Go button takes you to the ball.

Friends

  • Friend notices: "Allatu is here" when a friend arrives in your room, and who is already there when you arrive. Optional notice when they leave.

Crashes

  • Game errors log: every error the game reports is collected in BepInEx\LoveMenu\errors.log, with a count of each in errors-summary.txt.
  • Make crash report: one zip on your desktop with the logs, errors, crash dumps, settings and a PC summary. If the game won't even start, run LoveMenu-1.6.0.exe --report instead, which also adds the Windows crash entries. Nothing is uploaded; you send the zip yourself.

Fixes

  • Some avatars had no hair or clothing physics because their settings arrived broken. The parts that arrive intact are now used. This error appeared right before two confirmed crashes.
  • Objects like Scripted_menu_Bulava failed to load because the game picked the wrong file from the download.
  • Lights on avatars and pets that arrived before their avatar failed to load.
  • The crash dumps folder no longer grows forever.

The load fixes are switches on the Crashes tab, and the rendering switches on the Rendering tab. All are off until you turn them on or pick a profile.

Install / update

Download LoveMenu-1.6.0.exe below and run it. It replaces the older version automatically. If you don't have BepInEx yet, press Enter when it offers to install it.

The menu is active only when you start the game with this exe. Starting from Steam gives you the normal game.