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llvm-project
llvm-project PublicForked from llvm/llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at…
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Real-Time-Rendering-4th-Bibliography-Collection
Real-Time-Rendering-4th-Bibliography-Collection PublicForked from QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
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Real-Time-Rendering-3rd-CN-Summary-Ebook
Real-Time-Rendering-3rd-CN-Summary-Ebook PublicForked from QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
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Unity-Design-Pattern
Unity-Design-Pattern PublicForked from QianMo/Unity-Design-Pattern
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
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GPU-Gems-Book-Source-Code
GPU-Gems-Book-Source-Code PublicForked from QianMo/GPU-Gems-Book-Source-Code
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
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Game-Programmer-Study-Notes
Game-Programmer-Study-Notes PublicForked from QianMo/Game-Programmer-Study-Notes
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
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- Real-Time-Rendering-4th-Bibliography-Collection Public Forked from QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
NTedu/Real-Time-Rendering-4th-Bibliography-Collection’s past year of commit activity - Game-Programmer-Study-Notes Public Forked from QianMo/Game-Programmer-Study-Notes
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
NTedu/Game-Programmer-Study-Notes’s past year of commit activity - llvm-project Public Forked from llvm/llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
NTedu/llvm-project’s past year of commit activity - Unity-Design-Pattern Public Forked from QianMo/Unity-Design-Pattern
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
NTedu/Unity-Design-Pattern’s past year of commit activity - GPU-Gems-Book-Source-Code Public Forked from QianMo/GPU-Gems-Book-Source-Code
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
NTedu/GPU-Gems-Book-Source-Code’s past year of commit activity - Real-Time-Rendering-3rd-CN-Summary-Ebook Public Forked from QianMo/Real-Time-Rendering-3rd-CN-Summary-Ebook
📘 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
NTedu/Real-Time-Rendering-3rd-CN-Summary-Ebook’s past year of commit activity
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