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Asset Validator parameters API: expose validator rule tuning so checker thresholds (e.g. OccludedMeshesChecker, SmallMeshChecker) can be configured via parameters.
MergeMeshes: new spatial merge mode that welds coincident boundary vertices across seams.
DeduplicateGeometry: new "Point Instancer" mode.
PrunePayloads: option to avoid pruning unloaded payloads.
DeduplicateHierarchies: support for nested instancing.
Changed
Renamed Scene Optimizer to Usd Optimize.
Validators now register against capability requirements (e.g. GeometryRequirements, HierarchyRequirements, MaterialsRequirements) via the new plugin entry point instead of rule categories.
Migrated the asset validator dependency to usd-validation-nvidia.
Reduced default logging noise across operations.
Improved performance of PruneLeaves.
Reverted repo_usd pin to 5.0.26 (restores the stock build; the 5.0.34 exchange build trimmed link deps).
Fixed
DeduplicateHierarchies: fix value variant grouping.
DiceMeshes: fix irregular multi-axis cuts.
Fix gcc13 build issues from stricter compiler checks (DGX Spark defaults to gcc13).
Replaced unsafe sudo/rm guidance in validators skill.