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v1.115

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@dzhdanNV dzhdanNV released this 25 Jan 06:09
· 1138 commits to main since this release

v1.115:

HIGHLIGHTS:

  • NRI: added MemoryLocation::DEVICE_UPLOAD to get access to GPU_UPLOAD or (Resizable) BAR heap with silent fallback to HOST_UPLOAD
  • Cmake: explicit specification of required backends
  • Cmake: optional Agility SDK support (needed for D3D12 to get access to recent features, like ReBAR)
  • fixes and improvements

DETAILS:

  • NRI: added MemoryLocation::DEVICE_UPLOAD (ReBAR)
  • NRI: fixed compilation on Android due to missing _mm_pause
  • VK: improved "memoryType" selection
  • VK: improved memory heaps info reporting
  • Cmake improvements
  • updated README