v1.119
v1.119:
HIGHLIGHTS:
- NRI: clarified usage in the main header
- NRI: explicitly exposed
DepthAttachmentDesc::boundsTestenablement (expectsCmdSetDepthBounds) - NRI: removed
StencilAttachmentDesc::reference(useCmdSetStencilReferenceinstead) - NRI: bug fixes and improvements
- Helper:
UploadDataimprovements
DETAILS:
- NRI: added comments in
NRI.hclarifying expected behavior of the dynamic state - NRI: explicitly exposed depth bound test enablement
- NRI: removed
StencilAttachmentDesc::reference(used only by VK, was a leftover) - NRI:
CHECKis now a wrapper aroundassert - D3D11/D3D12: resolved issues around "depth bounds test"
- D3D12/VK: fixed mesh shader props in device desc
- D3D12: fixed referencing of temp (deallocated) memory on the stack during graphics pipeline creation
- VK: added printing of supported extensions (as
INFO) - Helper:
UploadDataimprovements:mipNumandarraySizecan be implicitly taken from the texture - Helper:
UploadDataimprovements: added missed optionalbeforestate (also addedStageBits)