v1.123
v1.123:
HIGHLIGHTS:
- no interface changes!
- improvements and bug fixes
DETAILS:
- D3D11: fixed AMD AGS usage, which didn't match the latest version
- D3D11: setup UAV slot (63) for shader extensions (both NVAPI and AGS)
- D3D11: added an ability to create RS state via "CreateRasterizerState1" if "CreateRasterizerState2" is not available
- D3D11: fixed potential log spam in
WaitForDrainif AGS is available - D3D11:
MultiDraw*Indirectcalls don't useMultiDraw*Indirectextensions ifdrawNum = 1 - VK: added missing
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BITflag if device address extension is supported - VK: added support for handy
VK_KHR_swapchain_mutable_format - CMake: minor improvements