Skip to content

v1.123

Choose a tag to compare

@dzhdanNV dzhdanNV released this 29 Feb 07:23
· 1116 commits to main since this release

v1.123:

HIGHLIGHTS:

  • no interface changes!
  • improvements and bug fixes

DETAILS:

  • D3D11: fixed AMD AGS usage, which didn't match the latest version
  • D3D11: setup UAV slot (63) for shader extensions (both NVAPI and AGS)
  • D3D11: added an ability to create RS state via "CreateRasterizerState1" if "CreateRasterizerState2" is not available
  • D3D11: fixed potential log spam in WaitForDrain if AGS is available
  • D3D11: MultiDraw*Indirect calls don't use MultiDraw*Indirect extensions if drawNum = 1
  • VK: added missing VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT flag if device address extension is supported
  • VK: added support for handy VK_KHR_swapchain_mutable_format
  • CMake: minor improvements