v1.131
HIGHLIGHTS:
- D3D11/D3D12: almost eliminated guessing using
HasNVAPI()andHasAGS(): all features are properly queried using NVAPI and AMDAGS - D3D11/D3D12: exposed
shaderExtRegisterandshaderExtSpaceinDeviceCreationDescallowing to use custom NV/AMD intrinsics in a shader code
DETAILS:
- D3D11/D3D12: various changed around NVAPI and AMDAGS usage
- D3D12: properly hooked AMDAGS
- Wrappers: minor additions