v1.137
HIGHLIGHTS:
- bug fixes and improvements
- baby steps towards better memory allocation & binding
DETAILS:
- updated version!
- D3D12/VK: reduced code entropy around
MemoryType - D3D12: fixed validation error: some heap flags can't be passed into
CreateCommitedResource(STATE_CREATION ERROR #640) - D3D12: if
D3D12_RESOURCE_HEAP_TIER_2is available, prefer to merge all resources into one heap (matches VK behavior) - updated AMDAGS