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v1.143

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@dzhdanNV dzhdanNV released this 29 Aug 06:14
· 1035 commits to main since this release
5562b41

HIGHLIGHTS:

  • NRI: added shading rate support (aka VRS) for all GAPIs, including D3D11
  • bug fixes and improvements

BREAKING_CHANGES:

  • DEPTH_STENCIL in Layout and Access renamed to DEPTH_STENCIL_ATTACHMENT to emphasize the stage

DETAILS:

  • D3D11/D3D12/VK/Validation: added shading rate support
  • D3D11: fixed 0 values potentially sneaking into internally used m_SubresourceInfo
  • D3D11: fixed ForcedSampleCount usage
  • D3D11/D3D12: improved NVAPI usage and fixed some bugs
  • VK: hooked up VK_EXT_image_sliced_view_of_3d
  • VK: implemented read-only depth-stencil
  • VK: 3D textures get created with VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT flag for flexibility and compatibility
  • Validation: reduced code entropy
  • added .clang-format-ignore
  • updated docs