v1.82
NRI v1.82:
- added programming guide
- removed multiple "Align"-like functions
- added workaround for MacOS Clang
- updated vulkan headers to v1.3.213
- D3D12: added missing locks
- D3D12: added early out to SetPipeline
- D3D12: fixed command queue access in "UpdateDeviceDesc"
- D3D12: fixed bug in D3D12 wrapper
- D3D12: fixed various texture alignment related issues
- VK: removed waiting when copying queries
- VK: fixed incorrect per-instance function resolve
- VK: fixed memory leak in DescriptorPool
- VK: added extension to specify SPIRV offsets
- VK: added new buffer usage for AS build read only
- VK: fixed errors when buffer address ext is not available
- VK: fixed error when only 1 queue is available
- VK: fixed error when debug markers are not available
- D3D11: added missing "AddRef" for a user-provided device