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v3.0.0

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@SomeNvidiaGuy SomeNvidiaGuy released this 10 Mar 18:47
· 2 commits to main since this release

Release highlights:

  • Added ReSTIR PT resampling functions to the runtime and their integration in the Full Sample application.
  • Added shader debug print for D3D12.
  • Added path tracer visualization tool.
  • Added Primary Surface Replacement (PSR) support for NRD integrations.
  • Added visualization tools for DI, GI, and PT reservoirs.

Breaking changes:

  • The RTXDI_PathTracerContext interface uses a primitive #define-based interface for maximum compatibility and requires an additional preprocessor macro.

Fixed issues:

  • Removed ghosting issues that appeared on recent drivers.

Misc improvements:

  • Updated Donut
  • Updated NRD
  • DLSS integration replaced by Donut's DLSS integration
  • Added NVAPI for D3D12