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v3.0.0
Release highlights:
- Added ReSTIR PT resampling functions to the runtime and their integration in the Full Sample application.
- Added shader debug print for D3D12.
- Added path tracer visualization tool.
- Added Primary Surface Replacement (PSR) support for NRD integrations.
- Added visualization tools for DI, GI, and PT reservoirs.
Breaking changes:
- The RTXDI_PathTracerContext interface uses a primitive #define-based interface for maximum compatibility and requires an additional preprocessor macro.
Fixed issues:
- Removed ghosting issues that appeared on recent drivers.
Misc improvements:
- Updated Donut
- Updated NRD
- DLSS integration replaced by Donut's DLSS integration
- Added NVAPI for D3D12