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The Beginning

Nahimi edited this page Nov 1, 2026 · 3 revisions

The start of the game is now quite challenging, especially if you install all the mods that Pathways supports. A guide book--The Grimoire--is granted to all players at spawn if you have the dependency installed.

Nodes A node unlocks a set of items or tools. They are unlocked with Focal Shards.
Focal Shards The only currency in the mod. They are earned by completing tasks, bounties or advancements, and players can give them to each other.
Seals Each age waits behind a Seal that needs a Pathway Level (a number of unlocked nodes) and one larger task.
The eyes Sixteen different eyes are needed to open the End. Each is a node on the outer edges of the ring (end-game), and unlocking it gives you its eye; nothing else in the game does. Most eye nodes ask you to kill a boss (from Bosses' Rise, Cataclysm or Cult of Azazel, or the Wither) and fall back to other work without that mod. Kill the boss again to replace a lost eye. Please note the eyes require End Remastered.

Progression is deliberately slow and grindy. The whole tree costs around ~8,500 shards WITH all the supported mods installed. The Vanilla tree is far smaller and cheaper.

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