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Configuration
Narcilioo edited this page Jul 23, 2026
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Complete configuration guide for GlowPlayersPro.
The config.yml file is located at plugins/GlowPlayersPro/config.yml.
config-version: 1DO NOT edit this value. The plugin uses this version to detect outdated configurations.
language: "en"Sets the language for plugin messages.
-
en— English (default) -
pt— Portuguese
To add a new language, create a file in the languages/ folder and set the filename here.
settings:
# Show the [GlowPlayersPro] prefix in messages?
use-prefix: true
# Color used BOTH for auto-glow on join AND for "/glow" with no arguments (toggle).
# Available: BLACK, DARK_BLUE, DARK_GREEN, DARK_AQUA, DARK_RED, DARK_PURPLE,
# GOLD, GRAY, DARK_GRAY, BLUE, GREEN, AQUA, RED, LIGHT_PURPLE, YELLOW, WHITE
default-color: "WHITE"
# Enable glow automatically when players join? (uses default-color)
default-glow-enabled: false
# NEON effect speed (20 ticks = 1 second).
# Lower = faster. Values below 5 with many players online can impact performance.
neon-speed-ticks: 10
# Colors cycled by the NEON effect (use any of the 16 standard colors listed above).
neon-colors: [RED, GOLD, YELLOW, GREEN, AQUA, BLUE, LIGHT_PURPLE]
# Cooldown in seconds between glow changes per player (0 = disabled).
# Players with glowplayers.admin bypass this. Prevents command spam.
cooldown-seconds: 0
# Should the plugin manage scoreboard teams to color the glow?
# Keep TRUE for standalone use.
# Set to FALSE if you use TAB (or another team/nametag plugin) and let it
# apply the color via the %glowplayerspro_color% placeholder.
use-teams: true| Option | Default | Description |
|---|---|---|
use-prefix |
true |
Shows [GlowPlayersPro] prefix before messages |
default-color |
WHITE |
Color used for auto-glow on join and toggle without arguments |
default-glow-enabled |
false |
Applies glow automatically when players join |
neon-speed-ticks |
10 |
Animation speed for neon effect (20 ticks = 1 second) |
neon-colors |
[RED, GOLD, YELLOW, GREEN, AQUA, BLUE, LIGHT_PURPLE] |
Colors cycled by neon effect |
cooldown-seconds |
0 |
Time between glow changes (0 = disabled) |
use-teams |
true |
Manages scoreboard teams (disable for TAB integration) |
sounds:
enabled: true
# Sound when glow is ENABLED
on-enable:
sound: "entity.experience_orb.pickup"
volume: 0.5
pitch: 1.0
# Sound when glow is DISABLED
on-disable:
sound: "entity.item.break"
volume: 0.3
pitch: 0.8| Parameter | Description | Values |
|---|---|---|
enabled |
Enable/disable all sounds |
true / false
|
sound |
Sound name | Minecraft key format (e.g., entity.experience_orb.pickup) |
volume |
Sound volume |
0.0 (silent) to 1.0 (loudest) |
pitch |
Sound pitch |
0.5 (low/deep) to 2.0 (high/pitched) |
-
entity.experience_orb.pickup— Experience orb pickup -
entity.item.break— Item breaking -
entity.arrow.hit_player— Arrow hitting player -
block.note_block.pling— Note block pling -
entity.player.levelup— Level up
debug:
# Log every sound played to the console?
log-sounds: falseWarning: Use only for troubleshooting. May generate many console messages.
config-version: 1
language: "en"
settings:
use-prefix: true
default-color: "AQUA"
default-glow-enabled: true
neon-speed-ticks: 8
neon-colors: [AQUA, BLUE, LIGHT_PURPLE, RED, GOLD]
cooldown-seconds: 5
use-teams: true
sounds:
enabled: true
on-enable:
sound: "entity.player.levelup"
volume: 0.7
pitch: 1.2
on-disable:
sound: "block.anvil.land"
volume: 0.5
pitch: 0.9
debug:
log-sounds: falseWhen a new plugin version is released, new options may be added to config.yml. The plugin will automatically detect if your configuration is outdated and display a warning in the console.
To update:
-
Back up your current
config.yml -
Delete the
config.ymlfile - Restart the server to generate a new configuration
- Re-apply your custom values from the backup
If you encounter configuration issues:
- Check that the YAML is valid (correct indentation)
- Restart the server after making changes
- Use
/glow reloadto reload configurations - Check the console for error messages
For more details, see Troubleshooting.