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Change Log
NateNBJ edited this page Mar 14, 2022
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20 revisions
2.2.1
- Fixed an incompatibility with Vayra's Sector's "bountyDuration" setting, which resulted in 1 day long bounties
- Fixed sometimes displaying a hint message at inappropriate times
- Added "minBurnLevelToJump" setting
2.2.0
- Added new settings controlling when the player unlocks Hyperwarp:
- unlockedByDefault
- unlockedByDestroyingRemnantCapital
- Added new settings that control which factions may use Hyperwarp:
- availableToRemnants
- availableToPirates
- availableToIndependents
- availableToPlayerFaction - Only if the player has unlocked the ability
- availableToNpcFactions - Includes any other faction you can view in the intel tab
- availableToOther - All other factions, including secret ones added by mods. Setting to true may cause compatibility issues
- These settings take effect when fleets spawn, so changes may take time to take effect
- Added a new setting (throttleOnlyWhenAbilityIsUsable) that prevents your fleet from slowing down unnecessarily when Hyperwarp is unavailable. Off by default
- Fixed the estimated supplies consumed per use being somewhat inaccurate
- Changed: Settings are now re-loaded each time a save is loaded
- Changed the default configuration quite a bit:
- Hyperwarp is no longer available at the start of a new game. It must be unlocked by destroying at least one Remnant capital
- NPC fleets can no longer use Hyperwarp, except for remnants
- Time limits for travel-intensive missions are no longer reduced by 50%
- Twice as much fuel and CR is consumed upon use
- Fleet interference range increased by 25%
2.1.1
- Fixed hyperwarp being usable in the vicinity of allied fleets even when the faction of the allied fleet was not known
- Changed: mission duration reductions now apply to dead drop missions
- Changed: Minimum burn level to jump now scales with "LightYearsJumpedPerBurnLevel" setting in order to maintain a consistent minimum jump distance
2.1.0
- Updated compatibility to Starsector version 0.95a
- Added "npcFleetsCanInterceptPlayerIfUnawareOfIdentity" setting. Defaults to true
2.0.0 (NOT SAVE COMPATIBLE WITH PREVIOUS VERSIONS)
- Fixed a crash that would occur after saving when devMode was set to true in settings.json (but not when devMode was activated via console for some reason)
- Increased the duration that fleets can't engage after hyperwarp from 2.5 seconds to 3.0
1.1.3
- Fixed the player fleet sometimes coming to a stop shortly after hyperwarp
- Removed the reference to current burn level from the tooltip, as it was sometimes incorrect. This functionality will be restored once the next version of Starsector is released
- Removed unnecessary saving and loading of certain things, which may have caused issues in rare cases
1.1.2
- Fixed throttling messages sometimes being shown several times in a row
- Added "Too close to warp - resuming max burn" message to explain why burn level throttling stops when too close to the target
- Added "fuelConsumptionMultInNormalSpace" setting, allowing hyperwarp to consume fuel outside of hyperspace when configured to do so (off by default)
- Changed: Hyperwarp cooldown now finishes immediately when transitioning to or from hyperspace
1.1.1
- Fixed the possibility for burn level throttling to be toggled in many invalid contexts (most campaign menus)
- Fixed an issue that could sometimes cause burn level throttling to toggle several times when the hotkey was pressed
1.1.0
- Added a way to automatically align your fleet to precisely warp to the "Lay in course" destination:
- Press W to toggle burn level throttling while autopilot is active
- This will reduce your velocity to the amount needed to warp to your destination
- Added settings for changing the hotkey and setting whether or not burn level is throttled by default
- Added a setting for disabling the mod through the options file: "removeAllDataAndFeatures"
- Fixed limiting mission time limits prior to reading settings, which could lead to incorrect mission time limit changes
- Fixed an incompatibility with old versions of Vayra's Sector that lead to a crash upon loading