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Releases: NaveTK/Archipelago

v0.4.3 UT integration and Logic Rewrite

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@NaveTK NaveTK released this 13 Jul 23:23

Integrated UT support
Rewritten internal logic
Added unit tests, fixed logic bugs
Cracked key now as alternative to Red Key and Soul of Cain available

v0.4.2

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@NaveTK NaveTK released this 10 Jul 16:15

Mostly irrelevant determinism fix

v0.4.1 Hotfix

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@NaveTK NaveTK released this 08 Jul 21:19

Fuzzer, manifest, determinism and UT compatibility fixes

v0.4.0 QoL improvements and more

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@NaveTK NaveTK released this 05 Jul 20:03

Lot's of QoL changes
More options in the yaml
Goals can now be tied to characters
Bugfixes

v0.3.0 Feature update

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@NaveTK NaveTK released this 19 Jan 23:17

New options to control location distribution for the rarer room types.
New options for rewards other than unlocks, items and consumables.

Couple of minor bug fixes

v0.2.4

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@NaveTK NaveTK released this 18 Jan 02:03

Just unit-test related fixes, no new features compared to 0.2.3

v0.2.3 Stability patch

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@NaveTK NaveTK released this 13 Jan 23:25
  • Fix mod occasionally not connecting while client is connected
  • Optimization for rooms with games that have multiple thousands of items
  • Fixed hints from fortune machines hinting same location multiple times
  • Progression items no longer distributed to RNG heavy rooms on generation

v0.2.2 Small patch

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@NaveTK NaveTK released this 11 Jan 03:14

Fixed hints in client

v0.2

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@NaveTK NaveTK released this 06 Jan 20:01
82bbda3

Big overhaul.
Mod is now on the Steam workshop.

Connecting is now done via the built in Isaac Client which should appear in your Archipelago launcher.

v0.1.1

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@NaveTK NaveTK released this 12 Sep 20:12
  • Fixed generation issue