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AssetsManager_v3.2.2.1

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@Neinndall Neinndall released this 19 Mar 21:52
· 597 commits to main since this release
d152d39

HOTFIX UPDATE (#61)

This hotfix introduces batch loading capabilities for chromas and enhances technical asset identification through direct texture naming, significantly optimizing the 3D viewer workflow.

New Features

  • 3D Viewer / Multi-Chroma Loading
    • Implemented Multi-Selection Support in the Chroma Gallery: users can now select multiple skins using a toggle-based interaction (CheckCircle indicator).

Improvements

  • Viewer / Chroma Asset Identification
    • Enhanced chroma cards to display the Technical Texture Name (e.g., tx_cm) instead of a generic label, significantly improving asset traceability.
    • Integrated Smart Text Trimming and Detailed ToolTips for long texture filenames, ensuring a clean and readable grid layout.
    • Refined the Loading Sequence: the gallery now stays visible during batch operations, providing continuous feedback until the last model is rendered.
  • UI / HUD Aesthetics & Alignment
    • Achieved Mathematical Centering for all gallery controls through refined StackPanel alignments and standardized 18px horizontal padding.
  • Viewer / Chroma Preview
    • Implemented a prioritized hierarchical search that favors the _tx_cm pattern (main chroma texture) and ensures matching with the chroma directory name for 100% accurate previews.