AssetsManager_v3.2.2.1
HOTFIX UPDATE (#61)
This hotfix introduces batch loading capabilities for chromas and enhances technical asset identification through direct texture naming, significantly optimizing the 3D viewer workflow.
New Features
- 3D Viewer / Multi-Chroma Loading
- Implemented Multi-Selection Support in the Chroma Gallery: users can now select multiple skins using a toggle-based interaction (CheckCircle indicator).
Improvements
- Viewer / Chroma Asset Identification
- Enhanced chroma cards to display the Technical Texture Name (e.g.,
tx_cm) instead of a generic label, significantly improving asset traceability. - Integrated Smart Text Trimming and Detailed ToolTips for long texture filenames, ensuring a clean and readable grid layout.
- Refined the Loading Sequence: the gallery now stays visible during batch operations, providing continuous feedback until the last model is rendered.
- Enhanced chroma cards to display the Technical Texture Name (e.g.,
- UI / HUD Aesthetics & Alignment
- Achieved Mathematical Centering for all gallery controls through refined StackPanel alignments and standardized 18px horizontal padding.
- Viewer / Chroma Preview
- Implemented a prioritized hierarchical search that favors the
_tx_cmpattern (main chroma texture) and ensures matching with the chroma directory name for 100% accurate previews.
- Implemented a prioritized hierarchical search that favors the