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TexConv 1.0.1

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@Nenkai Nenkai released this 18 Nov 23:23
· 1 commit to master since this release

1.0.1

  • Reworked for durango textures, should (hopefully) work a bit better
  • Mipmap extraction is now functional - use something like this image viewer to view them
  • Updated to .NET 9.0

NOTES

  • Requires .NET 9.0
  • Some textures don't extract well, i.e lowest mip of FM5 HDR textures
  • xg.dll is required for durango textures, it is provided (yikes!) - figuring out the swizzler algorithm would be nice (hint: CopyFromSubresource performs all the de-tiling)

Usage

Drag-drop swatch or folders containing swatches.