docs: sync Stage A baseline in Idea.md with simulation seeding - #1
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Motivation
docs/Idea.mdmatch the actual seeding logic in the simulation code.Description
6.2) Стартовая конфигурация (пример)indocs/Idea.mdto reflect7 компаний (1 игроковая + 6 NPC, включая дополнительные hauler-компании)instead of the previous count.Stage Acurrently uses60 NPC trade-кораблейand added a note that the canonical baseline is defined by the seeding functionsseed_stage_a_companiesandseed_stage_a_ships.Testing
rgto locateseed_stage_a_companiesandseed_stage_a_shipsand confirmed the companies list and thefor idx in 0..60ship generation loop, and the check succeeded.docs/Idea.mdblock withsedandnlto verify the textual updates, and the inspection succeeded.Codex Task