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Releases: NeptunianAxolotl/LD52

PostJam v1.1

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@GoogleFrog GoogleFrog released this 11 Jan 03:05

Post jam release with a few non-crash fixes, minor tweaks, and some art that didn't make it in.

  • Fixed a rare smuggler crash bug (as in Jam v1.02)
  • Fixed police almost completely failing to avoid asteroids. They are still not as good at it as smugglers though.
  • Implemented animations for police siren and person abduction. The art existed but was not integrated within the time limit.
  • Police show up in level Finely Aged after "step 1" is complete.
  • Added more police to Imperial Seat.

Jam v1.02 crash fix

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@GoogleFrog GoogleFrog released this 11 Jan 02:33

Jam v1.01 with a fix for a rare crash.

I wasn't able to reproduce the crash, but the code suggests it requires that all the planets are dead (or useless) in a frame directly after a smuggler is abducting, and that the smuggler is as far from the planet as possible, and that the player is as far from the smuggler as possible. And that there are no bullets or asteroids nearby. So quite rare.

Jam v1.01

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@GoogleFrog GoogleFrog released this 09 Jan 19:56

Jam release, now with a single fix for a bug caught prior to release.

Jam v1.0

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@GoogleFrog GoogleFrog released this 09 Jan 19:34

Ludam Dare 52 jam release.