Skip to content

Modules Pace

github-actions[bot] edited this page Oct 24, 2026 · 1 revision

Modules: Pace

The Pace slot decides how fast the game runs and whether that changes during a match. One chip. Empty means Steady at full speed. Ingredient: repeater. All slots

A game runs at 20 steps a second at full speed. A slow-down (or divisor) of 2 runs it at half that, 4 at a quarter. The clock always counts real seconds.

Chip What it does Recipe (shapeless)
Steady (default) The game runs at one constant speed. Blank Chip + repeater
Pulse Alternates bursts of full speed with slow stretches. Blank Chip + repeater + redstone torch
Ramp Starts slow and speeds up to full speed in steps. Blank Chip + repeater + redstone

Steady

Slow-down 1 is full speed; 4 is a quarter of it.

Setting Default Range
Slow-down 1 1–4

Pulse

Full speed for the fast stretch, then the slow divisor for the slow stretch, over and over.

Setting Default Range
Fast (ticks) 60 20–200
Slow (ticks) 60 20–200
Slow divisor 2 2–4

Ramp

Starts at the start divisor and steps one closer to full speed at every interval, until it reaches full speed.

Setting Default Range
Start divisor 2 1–4
Every (seconds) 20 5–120

Clone this wiki locally