Skip to content

Modules Theme

github-actions[bot] edited this page Oct 24, 2026 · 1 revision

Modules: Theme

The Theme slot decides the look and sound of the screen: its colours, sprites and start and end jingles. One chip, no settings. Empty means Neon Void. Ingredient: pink dye. All slots

A theme never changes how the game plays. Every theme draws the same sprites in its own colours, so a game looks the same shape in any theme.

Chip Look Recipe (shapeless)
Neon Void (default) Dark void, magenta pawns, cyan exits — the house look. Blank Chip + pink dye
Cindara Dusk Ember reds and dusk amber under a warm sand glow. Blank Chip + pink dye + orange dye
Hangar Graphite deck, hazard yellow and field blue. Blank Chip + pink dye + yellow dye
Terminal Green One-colour phosphor ladder with a single white hot spot. Blank Chip + pink dye + lime dye

Each player can also turn on CRT scanlines for their own screens (client.scanlines in Config); that is a setting on your computer, not part of the game.

Theme variants are not in this version.

Clone this wiki locally