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Getting Started
Dario Maselli edited this page Jun 27, 2026
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Neroland Core is the foundation library for the Neroland sci-fi mod ecosystem. It is built for
Minecraft 26.1.2 and 26.2 on NeoForge, Forge, and Fabric, with the mod id nerolandcore.
Core is a library, not a content mod. It provides the shared materials, tags, and APIs that the other Neroland mods rely on, so the whole ecosystem behaves consistently. By itself Core adds:
- a handful of crafting materials and their blocks (see Materials),
- a shared Neroland creative tab,
- a
/neroland …command tree (see Commands).
The real gameplay — machines, planets, quests, economy — lives in the mods that build on Core (Nerospace, Nerotech, NeroPower, NeroEconomy, NeroFactions, NeroQuests, NeroEvents).
- Players — you install Core because a mod you want requires it. It runs quietly underneath.
- Pack makers — Core is highly tunable from a datapack and config without touching code; see Tags & Datapacks and Configuration.
- Mod developers — Core is the single, stable dependency you build against; see For Developers.
- Install your loader of choice (NeoForge, Forge, or Fabric) for Minecraft 26.1.2 or 26.2.
- On Fabric, also install Fabric API.
- Drop
nerolandcoreand any mods that depend on it into yourmods/folder.
Core must load before the mods that depend on it; loaders handle this automatically from the dependency declarations.
- Open the creative inventory and find the Neroland tab to see the materials Core ships.
- Run
/neroland gate listto view the progression milestones (see Progression Gates). - Run
/neroland config listto see Core's tunable values (see Configuration).