Skip to content

Materials

Dario Maselli edited this page Jun 27, 2026 · 1 revision

Materials

Neroland Core ships four backbone materials for the Neroland ecosystem. Core provides the items, blocks, tags, and compaction recipes — but no ores. Mods that add a material's ore (for example Nerospace planet ores) smelt into these Core items by tag, so every mod shares one set of materials.

The textures shipped in 1.0.0 are procedural placeholder 16x16 textures meant to be re-skinned later.

The four materials

Material Theme Forms Storage block
Nero Alloy Industrial nugget, ingot, dust, plate Block of Nero Alloy
Starsteel Space-era nugget, ingot, dust, plate Block of Starsteel
Void Crystal Alien shard, gem ("Void Crystal"), dust Block of Void Crystal (faint glow)
Plasma Glass Transparent shard Plasma Glass block + pane

Forms and item ids

Nero Alloy and Starsteel

Both are metals and share the same four forms plus a storage block.

  • nugget
  • ingot
  • dust
  • plate
  • storage block ("Block of Nero Alloy" / "Block of Starsteel")

Void Crystal

A crystal, so it has no plate.

  • shard (void_crystal_shard)
  • gem item displayed "Void Crystal" (item id void_crystal)
  • dust
  • storage block ("Block of Void Crystal", faint glow)

Plasma Glass

  • shard item displayed "Plasma Glass Shard" (item id plasma_glass)
  • transparent block "Plasma Glass" (plasma_glass_block)
  • pane "Plasma Glass Pane" (plasma_glass_pane)

Always reference by tag

Never depend on a material item id. Reference materials through tags so packs and other mods can substitute, retune, or extend them:

  • cross-mod recipes and machine I/O use the c: family (for example c:ingots/nero_alloy)
  • "is this one of our materials?" checks use neroland:materials/<material>

See Tags and Datapacks for the full tag map.

For developers

Deeper material and tag details for mod authors live in ../docs/TAGS-AND-DATAPACKS.md.

See also

Clone this wiki locally