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Configuration

github-actions[bot] edited this page Oct 12, 2026 · 1 revision

Configuration

NeroPower's settings live in config/neropower.properties, managed by Neroland Core's shared config system: the file is created with defaults and comments on first run, every value is range checked, and /neroland config reload applies changes without a restart. Every key below is server-authoritative — on a multiplayer server the server's values win and are synced to clients. NeroPower never reads nerotech.properties; NeroTech's thermal balance stays NeroTech's. The one exception is telemetryEnabled (see Privacy), which is client-local: each player and server decides for themselves.

Permille values are thousandths: 600 = 60 %.

Master toggles

Key Default Range What it does
overloadEnabled true — true: an unmanaged reactor walks the full failure ladder and destroys itself at the top. false (survival-friendly): the ladder is pinned at Unstable — throttled output and alarms, never a failure action.
terrainDamageMode auto on / off / auto Whether a reactor failure breaks blocks. auto = off on a dedicated server, on in singleplayer and LAN. off keeps the blast's damage and knockback (and the machine is still lost) but breaks nothing.
failureRadiusCap 8 1–16 Hard cap on any failure blast radius, whatever the machine asks for.
transmissionEnabled true — true: beamed power links and transfers. false: the blocks place but every beam stays dark.
planetEfficiencyEnabled true — true: the Stirling Generator's cold-face bonus scales with how cold the local ambient is (NeroTech's planet ambient): bonus × (1000 + clamp(−ambient × 5, 0, 1000)) ⁄ 1000 — ambient −80 on a cold planet gives +40 % on top of the bonus, ambient 0 or warmer none. false: the flat bonus everywhere. The RTG ignores it (decay is the same on every world).

Failure ladder

See Failure Stages.

Key Default Range What it does
failureWarningPermille 600 1–1000 Heat (permille of heat capacity) at which a reactor enters Warning (alarm state, full output).
failureUnstablePermille 800 1–1000 Heat at which a reactor enters Unstable (output scaled by unstablePenaltyPermille, warning alert to the owner). Must exceed failureWarningPermille.
failureFailurePermille 1000 1–1000 Heat at which a reactor fails (its failure action runs). Must exceed failureUnstablePermille; ignored when overloadEnabled is false.
failureHysteresisPermille 50 0–1000 A stage is only left downwards once heat drops this far below the threshold that entered it.
failureMinDwellTicks 100 0–72000 Minimum ticks a reactor stays in each stage before it may climb to the next (100 = 5 s).
unstablePenaltyPermille 600 0–1000 Output multiplier while Unstable (600 = 60 %). Failure always yields 0.

Fission reactor

See Fission Reactor.

Key Default Range What it does
fissionNePerRod 120 1–100000 Nominal NE/tick one fresh Fuel Rod contributes at 100 % of the burn-up curve; the core sums every loaded rod, then scales by control rods, preset, upgrades and the failure ladder.
fissionHeatPerRodPerTick 6 0–10000 Heat one rod adds per tick at 100 % of its heat factor (heat factor = output factor + 200 permille). Control rods reduce it in step with output.
fissionBurnupPerTick 8 1–1000000 Burn-up a loaded rod gains per tick, in permille ×1000 (8 = a rod lasts about 125,000 ticks, ~104 minutes, at Balanced).
fissionBurnupCurve 0=1200,200=1000,600=800,1000=300 text Output factor (permille of nominal) by rod burn-up (permille), as burnup=factor knots interpolated linearly. Fewer than two valid knots falls back to the default.
fissionControlRodPermille 150 0–1000 Output and heat reduction per Control Rod Assembly inside the shell; the factor never drops below 15 %.
fissionPoisonPerTick 2 0–1000 Neutron poison gained per tick while the core runs hot: full output, every usable slot loaded, and the effective control-rod factor above fissionPoisonRodThresholdPermille (0 disables poisoning).
fissionPoisonRodThresholdPermille 900 0–1000 Poison only builds while the effective control-rod factor (permille; 1000 = no assemblies) is strictly above this line. With the defaults one Control Rod Assembly (850) or a SCRAM (150) keeps the core steady and poison decays.
fissionPoisonDecayPerTick 3 0–1000 Poison shed per tick whenever the core is not accumulating it.
fissionPoisonStallPermille 900 1–1000 Poison level at which the core stalls (the xenon pit) until it has decayed 300 below this line.
fissionScorchEnabled false — true: a fission failure also leaves a scorch zone that hurts living creatures for fissionScorchDays real days.
fissionScorchDays 3 1–365 Real (calendar, UTC) days a scorch zone persists.
fissionScorchRadius 6 1–32 Half-edge (blocks) of the cubic scorch zone centred on the failed reactor.

Battery banks

See Battery Banks.

Key Default Range What it does
batteryCellCapacityBasic 500000 1000–100000000 Basic Battery Cell capacity (NE).
batteryCellCapacityAdvanced 2000000 1000–100000000 Advanced Battery Cell capacity (NE).
batteryCellCapacityElite 8000000 1000–100000000 Elite Battery Cell capacity (NE).
batteryCellIoBasic 1000 1–1000000 Basic Battery Cell maximum insert / extract per tick (NE/t).
batteryCellIoAdvanced 4000 1–1000000 Advanced Battery Cell maximum insert / extract per tick (NE/t).
batteryCellIoElite 16000 1–1000000 Elite Battery Cell maximum insert / extract per tick (NE/t).
bankScanRadius 2 1–4 How far (blocks, each axis) a Battery Bank Controller looks for connected cells: 1 = 3×3×3, 2 = 5×5×5, … 4 = 9×9×9.
bankMaxIoCap 64000 1–10000000 Hard cap on a bank's pooled insert / extract per tick; otherwise min(member cell I/O) × member count.
bankPriorityThresholdPermille 300 0–1000 Priority Source mode: a bank only pushes into a neighbour whose own buffer is below this fill. Buffer mode ignores it.
bankCapacityMilestone 32000000 1000–1000000000000 Pooled capacity (NE) at which a bank opens its owner's neropower:bank_capacity milestone record — the Power Bank quest signal. It gates nothing.

Beamed power

See Beamed Power.

Key Default Range What it does
beamRange 128 8–512 Maximum straight-line distance (blocks) a transmitter or relay may beam to its target.
beamLossPermillePerBlock 3 0–100 Loss per block of distance (permille): delivered = sent × (1 − loss/1000)^distance. 3 = about 68 % delivered at 128 blocks; 0 = lossless.
beamTransferPerPass 2000 1–1000000 NE a transmitter or relay sends per pass, before loss.
beamCheckIntervalTicks 5 1–40 Ticks between passes; each pass re-checks line of sight, moves energy and damages anything in the beam.
beamDamage 0.5 0.0–10.0 Damage (half-hearts) dealt every pass to living creatures standing in an active beam; 0 disables the hazard.
beamMaxHops 8 1–32 Longest relay chain a single pass follows before it stops (loop guard).
beamCrossDimension false — true: a transmitter may target an Orbital Receiver in a space dimension from another dimension, paying beamOrbitalHopLossPermille instead of distance loss.
beamOrbitalHopLossPermille 300 0–1000 Fixed loss of a cross-dimension orbital hop (300 = 70 % delivered).

RTG and Stirling

See RTG and Stirling.

Key Default Range What it does
rtgNePerTick 30 1–10000 NE per tick a Radioisotope Generator produces from a fresh Isotope Pellet; halves every rtgHalfLifeDays.
rtgHalfLifeDays 20 1–365 Half-life of a pellet in in-game days (1 day = 24,000 ticks).
rtgCutoffPermille 50 1–999 A pellet is spent once its output falls below this permille of rtgNePerTick (50 = 5 %, about 4.3 half-lives).
rtgSpentPelletPollution 200 0–100000 Pollution burst (NeroTech's regional pollution, never attributed to a player) recorded per Spent Isotope Pellet destroyed as a dropped item — fire, lava, cactus, explosion. 0 disables it.
stirlingNePerHeatUnit 15 1–1000 NE a Stirling Generator produces per unit of heat it draws.
stirlingMaxDrawPerOp 8 1–1000 Hard cap on the heat drawn from a neighbour in one tick.
stirlingDrawPermille 100 1–1000 Share (permille) of the hot neighbour's gradient above ambient drawn per tick.
stirlingColdFaceBonusPermille 500 0–1000 Output bonus while touching a cold sink (water, ice, snow or a NeroTech Radiator); without one the usable gradient is halved. Scaled by the local ambient when planetEfficiencyEnabled is on.

Privacy

Key Default Range What it does
telemetryEnabled true — Anonymous crash reports for errors in NeroPower code (Sentry, EU servers; no names, UUIDs, IPs or world data). On by default; set false to opt out (takes effect on restart). Client-local, never synced. See Privacy.

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