You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Oct 23, 2025. It is now read-only.
Fixed weird issue where Unity's input system's wasReleasedThisFrame doesn't work consistently. The RuntimeTransformHandles will now calculate these states itself.